Steve Strassburg wrote: Wed Jul 03, 2019
I have a project that is a very thin piece of veneer. I want to keep the lines dark and shallow. What would you suggest for settings.
there are many parameters you must try.
the dark is made when charring the wood. charring occurs with power AND duration (of the laser on the spot). you may have a lot of power, if the movement is fast enough the wood will be "vaporized" under the laser, but charring will NOT occur.
the focus is important : if the beam is very narrowly focused, chances are that the wood is vaporized, not "burnt". so, you can offset 1mm for example, which make the beam larger. the wood is then just heated by the laser, not instantly destroyed, and the charring occurs.
also, the nature of the wood/paper/cardboard/... is important : some tend to properly vaporize (leaving no or little "dark"), while others generate a lot of stain. i have a nice white cardboard which produces a awful lot of stain (probably due to the glue inside) : it is very easy to have very black engravings.
composite with glue generally generate more stain than "plain" wood.
for example, if you use laser-rubber (for making stamps), you will see the material is destroyed into a fine powder, which does not change color! you can engrave (=carve the form of the stamp) but not mark it!
the ONLY real way, is to make a test grid : you try to engrave the same (small) design many times.. on the horizontal you can play with power (10%, 15%, ..) and vertical you play with speed (150mm/s, 200, ...). at the end you can visually compare the result on the grid, and eventually adjust fine levels of power/speed once you have food a good enough spot.
if you plan to use masking tape to reduce cleaning, you have to do all the test with the masking tape. just 0.1 or 0.2mm of tape can dramatically change the output!
also, be extra careful for the horizontality of your table : just 1mm vertical offset can also change the output. once you have the correct setting, try it in each corner + center of your working space.